This Fantasy Grounds module is for use with the Dungeon Master's Guide but will work with the SRD Magic Items. ![]() Most adventures contain treasure parcels for characters to find and DMs can, of course, still populate their dungeons and various locations with treasure including magic items.īut if you're looking for a way to include "shops" or "stores" throughout your campaigns, or if you're just needing to grab a random magic item by rarity, here is your tool. I did try to leave the spirit of difficulty present. In an effort to help players and DMs enjoy a system of acquiring magic items simply by purchasing them, I have created this module. The 5th edition rules lean toward magic items being rare and hard to come by (as is the meaning of rare). ![]() The magic item economy is left to the vagaries of the Dungeon Master's Guide rules and many players/DMs are frustrated by the magic item economy of ol' having disappeared. ![]() ![]() D&D 5E, many players and DMs ask, "What can PCs do with all this gold?" Magic Shops & Random Item Rarity Tables Create Magic Shops and Populate Them With Items This a module for the Fantasy Grounds VTT software.
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